Installing Today’s Hybrid Pistol Offense Run & Pass from Top to Bottom
This manual provides you with the full offensive line, receiver, and quarterback mechanics for installing each offensive play presented. Coach Campbell has left no stone unturned for implementing today’s Pistol Offense into your program.
How do you like to attack 50 fronts that want to pinch the 5 and 9 into your mesh points. While given you Sky coverage with plsd saftey running the alley. We even have a couple of teams that like to start running the Safety based on our short motion.
Coach B.
Don't worry about the horse being blind. Just load the wagon
Why not use twirl motion and run Ctr Option at the pinching 5 and 9? PS SE push/crack near safety PS A BACK: twirl motion and arc the corner PST: veer release on LB PSG: Double on Nose C: Double on nose BSG: Pull the backside guard the log the 5 technique. BST: Base FB: run track opposite call QB: ride FB opposite call and pitch off 9 tech BS A back runs pitch BS SE: cutoff
You could also, load the twirl motion on the 9 tech if the 9 tech is coming flat down the LOS.
Another thought.....run the dump pass at them offf of your dive play action. The FS A runs a dump route and the FS SE runs a skinny post. Read the FS and throw opposite.
Another thought: Run the A back on a Seam and the FS SE on a Dig. Again read the FS and throw opposite.
You can also run the switch route.....set it up by having the A back kick out the corner and the SE crack the FS when you run veer. Run the option down the line and set off of the LOS behind the tackle. Now the SE runs a post and the A back runs a wheel. This has been very effective vs teams that run their FS hard in the alley. We averaged 32 yards per completion on this route. Sometimes the FS gets all the way to the LOS before he realizes it is pass. Makes for good comedy after a win!
We'll run OSV at that. We will wash down the DT with the PSHB. The DE is the dive key. The SS is the pitch key. The WR will stalk the CB. The problem can be the PSHB on the DT. However, we have found that a hard pinching DT is easy to block down...the HB uses the momentum of the DT to help him. We can also block the DT and PSILB with the PST and PSHB in combination.
You can also run a counter into it. For example, the PSG and PST fan on the DT and DE. The C has the NT. The PSHB runs in deep motion and leads on the PSILB. The QB and FB fake to the BS. The QB gives to the BSHB who follows the PSHB into the PS A-gap.
Lead option is a possibility if you reduce the split of the WR so he can get to the SS. The PST reaches the DT (who is pinching anyway), The pitch key is the DE. The FB leads on the CB.
You might be able to trap the DT; a reverse might also be good. Additionally, a P/A slant to the PSWR off the back of the SS can be very effective. The SS, who is filling hard on his Sky force responsibility, has little chance against the slant behind him. The FS, who is coming from the BS, has difficulty getting there in time to break it up.
Obviously, you have to plan for, practice, and anticipate this situation. Once the 5 tech. crashes, the QB should (abort the 2nd phase/read) and prepare to pitch it right away: crash = pitch. I heard Paul Johnson from Navy speak at Ohio St. a week ago and he talked about how (vs. the double crash) they teach their QBs to almost "back up" as they approach the crashing DE to bide some extra time - if you get it pitched, and your perimeter blocks are solid, you have the potential for a big play.
Also, Run some double option (dive option), block the read key with the OT and just pitch off the DE = makes it easier on your QB.
"Slam" release your Slot (or inserted TE) to slow down the crash of the DE = bide some more time for your QB. This also times up the Arc block of your Slot on Safety in the alley, with the time the ball gets pitched.
I like the idea of running OS Veer (stated earlier)
We also (like earlier stated) will throw the dump pass to the slot running past the over-aggressive safety in the alley.
Lastly, don't fool with the double crash at all, or get them to stop running it by getting the ball outside "right now!" We run our Toss play to the motion Slot - pin the DE with the f.s. Slot, crack the safety in the alley with the f.s. WR, pull the f.s. OT to kick out the Corner, the FB dives opposite and gives a dive fake to hold the ISLBs, the QB reverses out. We also run a Zone/bounce play from our TE/Over formation. = after a while the def. coord. will get tired of wasting his pinching DT/DE when they are getting hooked and the ball is going outside.
Just our thought process and some ways we attack the double crash,
My thoughts would be that most of the suggestions offered above will work well against the pinchers, but why go to all that trouble? Just run the OSV as it is designed to be run, read the EMLOS and pitch off the SS/OLB if your an option team. That way you have no changes to go through, your just running your base offense. Lots of times when I ran the triple on the HS level, if we continued to get that look I would just make it a predertermined pitch WITHOUT LETTING ON TO THE OPPONENT THAT IS WHAT WE WERE DOING SO AS TO CAUSE ADJUSTMENTS ON THEIR PART IMMEDIATELY TO STOP WHAT WE WERE DOING. If they stopped us, it just made it look like a bad read on our QB's part. As was posted above by someone, the DC soon gets tired of getting beat on the pitch and makes his adjustments. Then, you just run it in normal fashion and give on the dive until they change back. This way, your opponent is always made to play catch up (defensively speaking) and your always one step ahead of him, if you see my reasoning.
Coach Easton
J.C. EASTON<BR>HEAD COACH<BR>GA TIGERS FOOTBALL<BR>PROFESSIONAL MINOR LEAGUE
If I were stopping the option (especially a team that heavily relies on it), I would pinch my DT's and DE's to cause disruption in your offense. I guess the thing to do is have a way to retaliate against it. You should have a list of "to do's" when the Def is giving you this fit. A wise coach once told me, "You dont attack a defense, you attack PARTS of the defense." With this said, here is how I would attack that:
1. screens - have them in your system. even if you are a one-back option team, you can have plenty of screens. That will slow them down.
2. Drawplay - with crashing and aggressive DL, it makes for easy blocking for the OL. just invite them to the outside shoulder and the play is lethal.
3. Outside Veer - agree with the other coaches about this one.