Post by Coach Campbell on Nov 10, 2005 16:41:21 GMT
RULES 7 ON 7 PASSING TOURNAMENTS
1. Field Dimensions:
A. Field Length--45 yards long
B. Field Width--160 feet (60 feet to hash mark, 40 feet between)
C. End Zone--10 yards deep
2. Starting the game:
A. A central time keeper will be designated. All games will begin and end on this persons instructions. He will also announce the time remaining at the 10, 5, and 2 minute mark
B. Visitors will have first possession and wear white (top team in bracket or first team listed will
be the visitor). The home team will have first possession the 2nd half and wear a dark
color (bottom team in bracket or 2nd team listed will be the home team). NO TEAM WILL
BE ALLOWED TO PARTICIPATE WITHOUT SHIRTS!
C. All teams will have two jerseys (white/dark jersey, t-shirt, etc.) WITH PLAYERS NUMBER ON
BACK!
D. NO FOOTBALL JERSEY'S OF ANY TYPE SHALL BE WORN. T-shirts, Underarmour, or
basketball type sleeveless shirts are the only choices of acceptable jersey's.
E. Visitors (team in white), will always align their team on the right sideline facing the end zone.
home (dark jersey), will always align their team on the left sideline facing the end zone.
F. Ball is always placed on the right hashmark when at the 45 yard line.
3. Moving the ball.
A. No kicking/punting.
B. Field is marked at 15 yard intervals with cones. (3 first downs without a penalty would
result in a touchdown)
C. Possession always begins at the 45 yard line at the right hash. NO PENALTY WILL BE ASSESSED IN EXCESS OF THE 45 YD. LINE. LOSS OF DOWN WILL BE ASSESSED
INSTEAD.
E.. Offenses always move in the same direction
F. NO PLAYER MAY RUN WITH THE BALL, ALL PASSES MUST BE FORWARD
(A pass caught behind the line of scrimmage must be a forward pass)
4. Special Rules
A. No blocking.
B. Receiver/Ball carrier is legally down when touched below the neck with one or both hands.
(Excessive force by shoving, pushing, or striking a blow will be penalized by automatic
first down and 5 yards. Expulsion of a player(s) if ruled unsportsmanlike & flagrant).
C. Fumbles are dead balls at the spot with the last team retaining possession. A muffed snap
is not a fumble/dead ball. The 4.0 second count remains in affect on snaps.
D. Each team will have 25 seconds to snap the ball once it has been marked ready for play; delay
of game penalty will be loss of down plus 5 yards.
E. The QB is allowed 4.0 seconds to throw the ball. The Official timekeeper starts a stopwatch on the snap of the ball from center and stops the watch as soon as the QB releases the ball.
1. If release is under 4.0 seconds, the play goes on.
2. If the timekeeper sees that the clock has exceeded 4.0 seconds, he waits until the play is over (the play is not blown dead), then brings the ball back to the original line of scrimmage with loss of down. (The timekeeper will be an official or coach from a team that is not playing)
3. Game manager – placed on the 50 yd. line to keep score for his field(both games) and to assist with crowd/player control. (This may be a coach)
F. Defensive Pass Interference will be a spot foul (1st down at the spot).
G. Responsibility to avoid contact is with the defense. There will be NO chucking. Deliberate
bumping or grabbing. These actions will result in a "tack on" penalty at the end of the play (5
yard penalty)
H. Offensive pass interference is the same as NCAA rules(15 YARD PENALTY)unless the offensive team is on the 45y,then the penalty will result in a loss of down.
I. Interceptions may be returned ("no blocking" rule applies). If an interception is returned beyond
the 45 yard line (the offensive origination point) it is a touchdown and point after attempt should
ensue.
J. Offensive team is responsible for retrieving and returning the ball to the previous spot or the new
scrimmage spot. Clock does not stop and any delay by offense in retrieving and returning the ball TO THE REFEREE will result in a delay of game and will be a 5 yard penalty from the
succeeding spot.
K. The offensive center is not an eligible receiver (teams must have a center)and the ball must be snapped from the ground!.
L. The center will be responsible for setting or re-positioning the Referee's bean bag at the line
of scrimmage.
M. No taunting or "trash talking". (5 yard penalty & expulsion if flagrant).
N. The offense must gain at least 15 yards in the first 3 or less plays or the defense takes over.
(There is no kicking). Four down territory occurs only after offense proceeds to or inside the 15
yard line cone (third quadrant).
O. Fighting: the player(s) involved will be ejected from the game and tournament. If a team fight
occurs, the teams involved will be ejected from the tournament and denied participation in
any/all state qualifying tournaments! They will also be disqualified from participating in the state
tournament.
P. Two delay of game penalties on the same possession results in a turnover. The opposing team
will then put the ball in play on the 45 yard line.
Q. Any dead ball foul on a play that results in the defense getting the ball and it is unable to be
Penalized back to the 50 yard line will result in a loss of down penalty. The defense, now the
offense, would be starting play with 2nd down.
R. NO OUT OF STATE TEAMS WILL BE ALLOWED TO PLAY IN A STATE QUALIFYING TOURNAMENT. NO COMBINATION OR SELECT TEAMS ARE ALLOWED TO PLAY IN A STATE QUALIFYING TOURNAMENT.
5. Scoring:--6 points for TD, 1 point for PAT from 3 yard line, 2 point PAT from 10 yard line
(interception on PAT is dead ball). Official score is kept by field referee and game manager.
6. Tie Breaker--After coin flip to determine first possession, teams will alternate 4 down series from the
15 yard line. A winner is determined when one team scores during its possession and the other does
not. (Federation rules). If a second overtime period is necessary, each team must then go for two
points on the conversion attempts.
7. Time:
A. 20 minute halves (continuous clock for each half--see: "starting the game").
B. No time outs. (EXCEPTION: Injuries. All games on the Field will halt until player(s) can be
be removed as soon as safety dictates).
C. 10 minute half-time/10 minutes between games.
D. 7 on 7 tournaments require that all games start/end at the same time. If a team(s) are late and can not start when the tournament officially starts, they will begin play with whatever time is left on the tournament clock. (Not to exceed 10 minutes of 1st half. Forfeit will occur after 10 minutes of the 1st half) IT IS IMPERATIVE TO KEEP TO THE TOURNAMENT TIME SCHEDULE. Teams must be on site and ready to play when scheduled. Injury time outs may reduce the amount of time between halves and/or between games to maintain the game schedules.
8. Secondary Coverage's:
A. Coverage will be the choice of each participating team.
9. Squad Members/Tournament Fees
A. Players: Maximum of 20 players per team. This rule will be strictly enforced in all qualifying
Tournaments!
B. Tournament Fees: Each participant must pay $15 to play in a state qualifying tournament($300
for a team of 20 members)
C. Squad members must be from same school. (NO SELECT TEAMS)
D. All participants must have at least one year remaining of high school eligibility.
E. No out of state teams will be allowed to compete in a state qualifying tournament.
10. Officials: (3)--Referee; Field judge, Back Judge
Timekeeper: A designated official will keep the 4 second clock.
11. Cost: Entry fee on per person basis to cover cost of officials; and T-Shirt, --if given.
12. Coaches—Fathers.
A. No high school coach may serve as a coach or stand with the team on the sideline.
B. Each team must have a coach accompany it to any/all events to serve as a school
administrator on duty for their particular team(s). This individual is responsible for the
ACTION OF THOSE REPRESENTING HIS SCHOOL!
ALL HIGH SCHOOL COACHES PRESENT MUST SIT IN THE END ZONE. NO
HIGH SCHOOL COACHES ARE ALLOWED ON THE SIDELINE.
All team coaches will wear an identifying tag for clarification purposes. A team may not have
more than four (4) coaches on the sideline.
Additional Rules – 7 on 7 STATE CHAMPIONSHIP TOURNAMENT
FORMAT
A. 64 teams will divide into sixteen groups of four and play a round-robin (3 games each team)
B. The top two teams from each pool will then be entered into a 32 team single elimination championship tournament. The remaining 32 teams will then be entered into a single elimination consolation tournament.
C. If there is a tie in pool play, head-to-head is the first tie breaker, total points scored is second, total points allowed will be third. After that, we will flip a coin!
D. A team removed from any state qualifying tournament for fighting will not be allowed to
participate in the state tournament for that particular year.
1. Field Dimensions:
A. Field Length--45 yards long
B. Field Width--160 feet (60 feet to hash mark, 40 feet between)
C. End Zone--10 yards deep
2. Starting the game:
A. A central time keeper will be designated. All games will begin and end on this persons instructions. He will also announce the time remaining at the 10, 5, and 2 minute mark
B. Visitors will have first possession and wear white (top team in bracket or first team listed will
be the visitor). The home team will have first possession the 2nd half and wear a dark
color (bottom team in bracket or 2nd team listed will be the home team). NO TEAM WILL
BE ALLOWED TO PARTICIPATE WITHOUT SHIRTS!
C. All teams will have two jerseys (white/dark jersey, t-shirt, etc.) WITH PLAYERS NUMBER ON
BACK!
D. NO FOOTBALL JERSEY'S OF ANY TYPE SHALL BE WORN. T-shirts, Underarmour, or
basketball type sleeveless shirts are the only choices of acceptable jersey's.
E. Visitors (team in white), will always align their team on the right sideline facing the end zone.
home (dark jersey), will always align their team on the left sideline facing the end zone.
F. Ball is always placed on the right hashmark when at the 45 yard line.
3. Moving the ball.
A. No kicking/punting.
B. Field is marked at 15 yard intervals with cones. (3 first downs without a penalty would
result in a touchdown)
C. Possession always begins at the 45 yard line at the right hash. NO PENALTY WILL BE ASSESSED IN EXCESS OF THE 45 YD. LINE. LOSS OF DOWN WILL BE ASSESSED
INSTEAD.
E.. Offenses always move in the same direction
F. NO PLAYER MAY RUN WITH THE BALL, ALL PASSES MUST BE FORWARD
(A pass caught behind the line of scrimmage must be a forward pass)
4. Special Rules
A. No blocking.
B. Receiver/Ball carrier is legally down when touched below the neck with one or both hands.
(Excessive force by shoving, pushing, or striking a blow will be penalized by automatic
first down and 5 yards. Expulsion of a player(s) if ruled unsportsmanlike & flagrant).
C. Fumbles are dead balls at the spot with the last team retaining possession. A muffed snap
is not a fumble/dead ball. The 4.0 second count remains in affect on snaps.
D. Each team will have 25 seconds to snap the ball once it has been marked ready for play; delay
of game penalty will be loss of down plus 5 yards.
E. The QB is allowed 4.0 seconds to throw the ball. The Official timekeeper starts a stopwatch on the snap of the ball from center and stops the watch as soon as the QB releases the ball.
1. If release is under 4.0 seconds, the play goes on.
2. If the timekeeper sees that the clock has exceeded 4.0 seconds, he waits until the play is over (the play is not blown dead), then brings the ball back to the original line of scrimmage with loss of down. (The timekeeper will be an official or coach from a team that is not playing)
3. Game manager – placed on the 50 yd. line to keep score for his field(both games) and to assist with crowd/player control. (This may be a coach)
F. Defensive Pass Interference will be a spot foul (1st down at the spot).
G. Responsibility to avoid contact is with the defense. There will be NO chucking. Deliberate
bumping or grabbing. These actions will result in a "tack on" penalty at the end of the play (5
yard penalty)
H. Offensive pass interference is the same as NCAA rules(15 YARD PENALTY)unless the offensive team is on the 45y,then the penalty will result in a loss of down.
I. Interceptions may be returned ("no blocking" rule applies). If an interception is returned beyond
the 45 yard line (the offensive origination point) it is a touchdown and point after attempt should
ensue.
J. Offensive team is responsible for retrieving and returning the ball to the previous spot or the new
scrimmage spot. Clock does not stop and any delay by offense in retrieving and returning the ball TO THE REFEREE will result in a delay of game and will be a 5 yard penalty from the
succeeding spot.
K. The offensive center is not an eligible receiver (teams must have a center)and the ball must be snapped from the ground!.
L. The center will be responsible for setting or re-positioning the Referee's bean bag at the line
of scrimmage.
M. No taunting or "trash talking". (5 yard penalty & expulsion if flagrant).
N. The offense must gain at least 15 yards in the first 3 or less plays or the defense takes over.
(There is no kicking). Four down territory occurs only after offense proceeds to or inside the 15
yard line cone (third quadrant).
O. Fighting: the player(s) involved will be ejected from the game and tournament. If a team fight
occurs, the teams involved will be ejected from the tournament and denied participation in
any/all state qualifying tournaments! They will also be disqualified from participating in the state
tournament.
P. Two delay of game penalties on the same possession results in a turnover. The opposing team
will then put the ball in play on the 45 yard line.
Q. Any dead ball foul on a play that results in the defense getting the ball and it is unable to be
Penalized back to the 50 yard line will result in a loss of down penalty. The defense, now the
offense, would be starting play with 2nd down.
R. NO OUT OF STATE TEAMS WILL BE ALLOWED TO PLAY IN A STATE QUALIFYING TOURNAMENT. NO COMBINATION OR SELECT TEAMS ARE ALLOWED TO PLAY IN A STATE QUALIFYING TOURNAMENT.
5. Scoring:--6 points for TD, 1 point for PAT from 3 yard line, 2 point PAT from 10 yard line
(interception on PAT is dead ball). Official score is kept by field referee and game manager.
6. Tie Breaker--After coin flip to determine first possession, teams will alternate 4 down series from the
15 yard line. A winner is determined when one team scores during its possession and the other does
not. (Federation rules). If a second overtime period is necessary, each team must then go for two
points on the conversion attempts.
7. Time:
A. 20 minute halves (continuous clock for each half--see: "starting the game").
B. No time outs. (EXCEPTION: Injuries. All games on the Field will halt until player(s) can be
be removed as soon as safety dictates).
C. 10 minute half-time/10 minutes between games.
D. 7 on 7 tournaments require that all games start/end at the same time. If a team(s) are late and can not start when the tournament officially starts, they will begin play with whatever time is left on the tournament clock. (Not to exceed 10 minutes of 1st half. Forfeit will occur after 10 minutes of the 1st half) IT IS IMPERATIVE TO KEEP TO THE TOURNAMENT TIME SCHEDULE. Teams must be on site and ready to play when scheduled. Injury time outs may reduce the amount of time between halves and/or between games to maintain the game schedules.
8. Secondary Coverage's:
A. Coverage will be the choice of each participating team.
9. Squad Members/Tournament Fees
A. Players: Maximum of 20 players per team. This rule will be strictly enforced in all qualifying
Tournaments!
B. Tournament Fees: Each participant must pay $15 to play in a state qualifying tournament($300
for a team of 20 members)
C. Squad members must be from same school. (NO SELECT TEAMS)
D. All participants must have at least one year remaining of high school eligibility.
E. No out of state teams will be allowed to compete in a state qualifying tournament.
10. Officials: (3)--Referee; Field judge, Back Judge
Timekeeper: A designated official will keep the 4 second clock.
11. Cost: Entry fee on per person basis to cover cost of officials; and T-Shirt, --if given.
12. Coaches—Fathers.
A. No high school coach may serve as a coach or stand with the team on the sideline.
B. Each team must have a coach accompany it to any/all events to serve as a school
administrator on duty for their particular team(s). This individual is responsible for the
ACTION OF THOSE REPRESENTING HIS SCHOOL!
ALL HIGH SCHOOL COACHES PRESENT MUST SIT IN THE END ZONE. NO
HIGH SCHOOL COACHES ARE ALLOWED ON THE SIDELINE.
All team coaches will wear an identifying tag for clarification purposes. A team may not have
more than four (4) coaches on the sideline.
Additional Rules – 7 on 7 STATE CHAMPIONSHIP TOURNAMENT
FORMAT
A. 64 teams will divide into sixteen groups of four and play a round-robin (3 games each team)
B. The top two teams from each pool will then be entered into a 32 team single elimination championship tournament. The remaining 32 teams will then be entered into a single elimination consolation tournament.
C. If there is a tie in pool play, head-to-head is the first tie breaker, total points scored is second, total points allowed will be third. After that, we will flip a coin!
D. A team removed from any state qualifying tournament for fighting will not be allowed to
participate in the state tournament for that particular year.