Installing Today’s Hybrid Pistol Offense Run & Pass from Top to Bottom
This manual provides you with the full offensive line, receiver, and quarterback mechanics for installing each offensive play presented. Coach Campbell has left no stone unturned for implementing today’s Pistol Offense into your program.
I was wondering how some of you signal in your pass pro to distinguish whether it is quick, 3, 5 and sprint out? Do you just signal to the OL, does your QB relay it to them?
We are a uptempo, no huddle team, so I would rather my OL be on the ball and ready to go. Any ideas are welcome.
Post by Coach Campbell on May 14, 2012 19:36:11 GMT
Coach we run the same style of play with a no huddle hurry up approach, trying to force the game into 5 qrts. Coach with this approach we protect the 3 and 5 step the same with an aggressive run to a pass set. Guards and centers aggressive with the tackles pushing width. Coach campbell
Post by Coach Campbell on May 15, 2012 6:54:15 GMT
We BOB our protection with our running back tracking backside LBer to outside invert like you and each lineman builds his aiming point off the 1/2 man advantage.
A. Vertical Flat-Backs B. Bend in knees C. Inside Post Foot D. Hands tight E. Eyes on target F. Leverage to QB G. No edges/cover up (outside eye on his inside eye) H. Punch Lock/Separate (only if he goes away in zone pro) I. Find work J. Finish!
**WIN THE FIRST 1.5 SECONDS OF THE RUSH AND YOU BEAT THE RUSH!!!
II. CONCEPTS
A. 3 STEP
1. Emphasis on aggressive short set 2. Snap out of stance 3. Attack defender 4. Do not give ground 5. Maintain leverage to QB
B. 5 STEP
1. Emphasis is on control/cover up 2. Snap out of stance 3. Cover up/no edges 4. Angle awareness 5. Intersect points 6. Trust your sets
III. OTHER COACHING POINTS
A. THINK WITH YOUR FEET
1. Not interested in how much you bench press 2. React and strike 3. Maintain leverage to QB
B. PUNCHING EFFECTIVELY
1. Tight hands 2. Punch with the heels 3. Punch and lock 4. Punch and reset (if man goes away in zone scheme)
C. PASS SET DRILL (VS MAN HEAD UP/INSIDE SHADE/OUTSIDE SHADE)
A. COVERED: Take a 6" lead step aiming eyes at playside number. Second step to crotch (do not crossover). Hands at base of shoulder pads.
1. If DLM stretches with you — stay on block and uncovered teammate works up on LBer.
2. If DLM anchors on you — double team with uncovered teammate. Stay on block until wiped off & then work upfield aiming eyes to playside number of LBer.
3. If DLM slants inside — force him to flatten his slant and double team with uncovered teammate. Stay on block until wiped off & then work upfield aiming eyes to playside number of LBer.
B. UNCOVERED: Take a 6" lead step aiming eyes at helmet of DLM. Do not cross over on second step.
1. If helmet goes out on your 1st step — 2nd step upfield aiming eyes to playside number of LBer.
2. If helmet stays put — double team (hip to hip) with covered teammate & wipe him off on Lber.
3. If helmet slants inside - get eyes to his playside number. Double team with covered teammate & wipe him off on LBer.
OUTSIDE ZONE TECHNIQUE (REACH BLOCK TECHNIQUES):
A. COVERED: Take a 6" lead step aiming eyes at playside arm pit. Second step slightly outside crotch (do not crossover). Inside hand on midline & outside hand under armpit.
1. If DLM stretches with you — stay on block and uncovered teammate works up on LBer.
2. If DLM anchors on you — stay on block with eyes on playside arm pit.
3. If DLM slants inside — force him to flatten his slant by stiff arming him inside. Stay on block until you feel uncovered teammate & then come off aiming eyes to playside number of LBer.
B. UNCOVERED: Take a 6" lead step aiming eyes at helmet of DLM. You may crossover on second step.
1. If helmet goes out & you haven't contacted DLM by 3rd. step — work upfield aiming eyes to playside armpit of LBer.
2. If helmet stays put — shove him over to covered teammate and work upfield aiming eyes to playside armpit of LBer.
3. If helmet slants inside — aim eyes to his playside armpit. Take him over & wipe covered teammate off to LBer.
ZONE RULES:
TEACH "COVERED/UNCOVERED" (TO DETERMINES WHO ZONE BLOCKS AND WHO MAN BLOCKS).
A. IF YOU ARE UNCOVERED (BY A DLM) — ZONE WITH YOUR PLAYSIDE TEAMMATE.
B. IF YOU ARE COVERED (BY A DLM) — ZONE WITH YOUR BACKSIDE TEAMMATE (UNLESS HE IS COVERED THEN YOU MUST MAN BLOCK).
NOTE: IF YOUR MAN IS STACKED IN A "TANDEM" — ZONE WITH TEAMMATE WHOSE MAN IS ALSO STACKED.