Installing Today’s Hybrid Pistol Offense Run & Pass from Top to Bottom
This manual provides you with the full offensive line, receiver, and quarterback mechanics for installing each offensive play presented. Coach Campbell has left no stone unturned for implementing today’s Pistol Offense into your program.
My offensive passing routes are done on a passing number tree. A number signifies how many steps the receiver takes and what the route looks like. Even numbers go toward the middle of the field, odd numbers go towards the sideline. Receivers outside foot is forward. 1=1 step out, 2=2 step slant, 3=3 step hook to outside, 4=4 step hook inside, 5=5 step out, 6=6 step in, 7=7 step flag, 8=8 step post, and a 9=9 steps streak then fade to sideline, away from the safety.
Example of Play Call Pro Right 1 step 259 Pass
1 step tell the QB to take one step, the line to cut block, and it also tells the receivers that the short route is the player getting the pass.
If this was a Pro Right 3 step 259 pass, the intermediate route, or the 5 route, would get the pass. I do this so I can take the guesswork out of the QB's hands. This is done at the JV level. If I was to go to the Varsity level, I would have my QB look at his first read and he was covered, teach him to go to the next level receiver.
On every pass play there is a short route, medium route, and a long route. Also, adding any type of play action to these plays is easy (i.e. Pro Right 5 step 259 Pass fake power right, Pro Right 5 step 259 Pass fake ISO left, etc).
We went 8-0 this season, so I know it works. We ran for over 200yds a game this year and were only pushed to throw a lot in the last game. My QB was 5 for 6 passing, 131 yards and two TD's.
I forgot to add, no matter what formation we use (double tight right, pro right, pro left, twins right, twins left, double tight left) the play call is done left to right. So....... on a pro right 259 pass, the SE would have the 2, the TE on the right would have the 5, and the FL on the right would have the 9.
Does anybody have any other suggestions? I try to Keep It Simple Stupid and this method has worked. I know I don't have extravagant routes, but it is easy to learn and run. Anyone doing anything else easier?
We used to run the I formation and numbered our routes in the 'tree' like billatlas is talking about. For the past two years, we've run the wing-t and had to get away from the numbered routes because of the 3 digit numbering system of the wing-t system. We went to naming route combos. For example: slant combo, smash combo, go combo, etc. This kept our numbering system intact for our wing-t system and allowed us to expand our 3/5/sprint out pass game with too much verbiage and numbering 'overload'. Our 3 step is our 70 series, 5 step = 50 series, Sprint Out = 10 series. Our pass blocking is built into our numbering system. For example: Spread 177 Slant Combo. This is how that play breaks down: (first digit) Spread 100 is the formation; (second digit) 70 series/3 step pass game; (third digit) 7 is where our fullback blocks which sets up our line pass blocking. We can also tag anything additional we want to the play. (An additional route, screen, etc.) Our Combo routes are ran from the first day of practice and our kids must learn them...and they do. In addition, we run trips formations, etc. and if we had specific route combos we wanted to employ, we just named them as in: "Jayhawk", "Raider", "Arena", etc. The kids have had no problem learning and running these. Hope this helps. tm
Never used a passing tree. Why have a kid learn a tree when 50% of the tree is never or seldom used.
A 3 step game should have only a handful of combos...anythng else is overkill for high schoolers. Learn to do the few things to perfection!
A five step game should have a few combos too. Why have 10 different five step plays when you really only use 5 or 6. Receivers should learn the plays and perfect the routes.
Any example for us would be "Smash" or "Cross" or "Boot" or "Curl." Each word represents a combo route to the two receiver side.
Since when does a high school QB really have the time to read a third receivers. It's wishful thinking. Maybe from play action (boot) and read the TE dragging, but that's about it.
Just use a three digit number with a tag on the end that has a descriptive name. The first digit describes the pass protection and drop; i.e. 3 series for 3 step drop, 5 for 5 step, 7 for 7 step; pass protection on each series as appropriate. The second digit represents the number of intended routes on the pattern, could be 2 out, 3 out, 4 out, 5 out, etc. The third digit describes the combo of routes for the play. For example, a "744 Dig" could mean a 7 step drop/protection with 4 routes out featuring a Dig route as the primary read/route. If this play is run from a "standard set" such as an I or split backs then X could run a post, Y drag, Z dig, and H a delayed swing to the weak side, all four routes together form the "#4 Dig" combo. If you rep this enough then all you need to do is call the formation and "Dig" and everyone should know what to do. I have played and coached using this type of nomenclature and it works well.
We number our routes. We mirror most all of our routes, meaning that each route can be run in or out towards the sideline. Odd numbered routes are out cuts, evens are in cuts. Also, we try to structure it so the lower numbers are generally shorter routes. We call the numbers in X, Y, Z order in a playcall, then we give protection.
Here is how we call a pass play:
1. Formation: We call whatever formation we want to run. In our terminology, a base "pro I" formation would be "I8 RT."
2. Routes: We will call our routes in X, Y, Z order. For example "8/10/1" means the X runs an 8, Y runs a 10, Z runs a 1.
3. Protection: We will then call protection. "Quick" is our 1 and 3 step drop protection. "Cup" is our 5 step drop protection. "Roll Rt" or "Roll Lt" is our sprint out protection. This communicates what everyone needs to do without having the "wordiness". So...a compelte playcall could be "I8 Rt.-5/6/3 Cup" or "B6 Lt.-2/2/1 Roll Rt."
4. Playaction: For playaction, we simply say the name of the running play followed by "Pass" and then use the same system. For example: "I8 Rt.-34 Lead Pass 6/2/8". Any time the O-line hears a running play followed by "pass", they know they are playaction scheme blocking.
5. Common Combos: We have 3 or 4 dropback passes (Cup) that are our bread and butter and are run against every defense and every opponent. These passes are called simply using one code name. We use "Patriot", "Irish", "Gator", and so forth. The receivers and QB all know the pre-determined routes for these plays, and the O-Line knows that "named" plays are always Cup protection. This way, we save time and confusion on terminology. So now, you can call "N8 Lt.-Patriot Rt."
There's many different ways of calling a pass offense, however. This is just what has worked ideally for us and caused us the least terminology confusion.