Installing Today’s Hybrid Pistol Offense Run & Pass from Top to Bottom
This manual provides you with the full offensive line, receiver, and quarterback mechanics for installing each offensive play presented. Coach Campbell has left no stone unturned for implementing today’s Pistol Offense into your program.
We are a 4 wide team and I am looking for a good scheme of running a draw with the running back. I can run it with the qb but I am looking to get it to the RB. We like to throw the ball and run a lot of screens but we definetly need this change up. We see mostly 8 man front teams (4-4), our defense is a 3-5, so I would like to see your scheme out of both defenses.
Coach, haven't heard from you. I was going to give this to you over the phone, but I might as well post it. We run a little draw trap that has been successful for us. The scheme is pretty simple. First, all 5 linemen snap set to show pass and the T's invite the DE's upfield (1 count). Then both tackles are responsbile for the ILB's, the BSG will pull and trap the man over the PST, and the C and PSG are responsible for the interior 2 (v. 4-4 the 2 DT's with the PSG blocking his man and the C blocking away on the pulling G's man; v. 3-5 the NG and MLB with inside zone style blocking but sepping away from the point of attack rather than playside). We have the slots stalk the OLB's.
We see 4-4's with both double 2's and a 1 and a 3, like you guys see. If we see double 2's, the scheme works perfectly either way. If we get a 1 and a 3, we like to run it to the 1 because of the bubble in the B-gap. The one drawback (as you identified with our slide protection if we slid toward the 3 tech) is that the C has to block a 3 technique. We really work hard to drill a flat step by the center, and we find a tight 3 tech (inside eye to outside eye of G or tighter) is usually a reader who will move with the pulling G toward the C, so we're usually OK. However, we give the C an out--if the 3 tech is so wide that he doesn't think he can get there, he calls "Cat" which means "C"enter "A"nd "T"ackle trade. This alerts the BST that he must scoop the 3 tech, and the C will release up to the BSILB. We fake a sprintout backside, so because a wide 3 tech (inside eye to shoulder of G or wider) is usually a penatrator who wants to step into the the backfield and react to the action, this brings the wide 3 tech toward the BST, making his scoop block easier. When the C makes this call, we teach him to snap set playside toward the 1 tech to help the PSG initially, then release through the backside A-gap up to the BSILB.
When we run trips, 3-5's usually keep their interior people intact and just bring over the weak side spur, so there is no change in the blocking. However, with the 4-4 teams, we usually see more of a 4-3 look as the LB's slide over one man. Since we like to run to the 1 tech, this means we're usually faking our sprint to the trips and running the draw to the single receiver side. The rules are all the same, the T's just have to identify where the ILB's are. Now, the PST will be responsible for the LB stacked over him in a 40/50 tech, and the BST will be responsible for the MLB, and the 2 slots stalk the 2 LB's covering them. This is a little tough for the BST, but the fact that we fake sprint his way usually draws the MLB that way, so he can still release up and cut him off.
As for the backfield action, we fake sprint away from the play (QB opens at 5 or 7 o'clock to the backside; RB fakes a pass set to the backside by crossing over with his playside foot aiming at the inside hip of the backside tackle--which is just the path that has timed up best for us--then catching up with his backside foot). As the QB is about to cross behind the RB (usually around his 3rd step), he drops the ball off underneath to the RB who pushes off of his backside foot aiming for the outside hip of the PSG. And away we go!