Installing Today’s Hybrid Pistol Offense Run & Pass from Top to Bottom
This manual provides you with the full offensive line, receiver, and quarterback mechanics for installing each offensive play presented. Coach Campbell has left no stone unturned for implementing today’s Pistol Offense into your program.
I am designing a one back offense to use next season. I use a variety of formations. After reading many articles and post on here, I have decided my running game will consist of zone, trap, counter, iso, draws, toss, and maybe a little option if personnel permits.
I am having a little trouble with blocking assignments when I am in a spread formation with no TE or Wing. How do I block the iso and counter plays? I would like to pull the backside G and run the Iso play, but I am worried he will be too slow to get to the kickout block. Also, I would like to run the counter, but I cannot pull the backside G and T because there is no one to fill for them when they leave. So, how do I block these two plays? Would I be better off to run the counter with the backside G pulling because the counter action will give him enough time to make the kickout block?
Any help or suggestion would be greatly appreciated.
A lot of one back teams keep it simple....if you are a 4 wide team and it sounds like you are.....then run what most teams run...inside zone, outside zone and trap. Get good at running a couple of things and have a purpose for running it. I see a lot of posts on here talking about running 12 or so formations and having another dozen plays.
It isn't how much you run, it's how well you run what you do have in your package. I know a guy that runs a 4 wide offense and he uses 3 formations, 3 runs and 5 passes and he kills people every week. He runs when they have 5 in the box and throws when they have 6 in the box. He takes what they give him!
On the Counter use the "OT" block. Go to the 1 technique side - On G down blocks 1 tech. - On T pass sets 5 tech & rides him upfield (use his technique against him) - Off T pull & k=lead thru on the playside ILB (B GAP). Now you only have to have 1 puller. QB must be prepared to naked boot opposite the POA if DE on side of pulling Off T tries to bend to the play!
Let me see if I have this straight. If I wanted to run a counter to the left this is the blocking I would need. The playside T ride the DE up the field; the playside guard blocks down on the 1 tech.; the backside G takes the 3 tech.; and the backside T pulls through the hole on the counter taking the playside ILB. What type of block am I looking for from the center, does he get the backside ILB?
Also, can I run and ISO play with the backside G? The playside T zone block with the playside G on the DT and then gets the playside ILB. The center gets the gets the backside ILB, the backside G pulls and kicks out the DE and the backside T fills for the G that is pulling. Then if the backside DE plays down the line hard you always have naked boot back to keep him honest. Does this sound ok, or is there a better way?
Well, after drawing it up and trying to keep it as simple as possible, I guess it would be best to run it to the 1 tech. side. My thinking is this, and tell me if I am wrong, run it to the 1 tech. side, the playside G and T Zone block the 1 tech. and then get the playside ILB; the center gets the backside ILB and the backside T takes the 3 tech. DT; the backside G pulls and kicks out the playside DE.
This is just an idea, I am looking for suggestions and help, this one back offense is new to me and I am having some difficulty in blocking the running game.
I was referring to the ISO play. Sorry, that was not very clear, and I never mentioned it in the post.
Also, What is the best way to block toss out of a spread formation? I am having trouble trying to figure out who blocks who and is it best to pull someone or not?
I was referring to the ISO play. Sorry, that was not very clear, and I never mentioned it in the post.
Also, What is the best way to block toss out of a spread formation? I am having trouble trying to figure out who blocks who and is it best to pull someone or not?
I was referring to the ISO play. Sorry, that was not very clear, and I never mentioned it in the post.
Also, What is the best way to block toss out of a spread formation? I am having trouble trying to figure out who blocks who and is it best to pull someone or not?
I was referring to the ISO play. Sorry, that was not very clear, and I never mentioned it in the post.
Also, What is the best way to block toss out of a spread formation? I am having trouble trying to figure out who blocks who and is it best to pull someone or not?
Thanks Coach, I will have to try that. A jab step makes sense so the Guard has time to get through and make his block.
I have one more quick quesiton (for right now), I'm sure I'll have more later on. I like the idea of calling the play in the huddle but letting the QB read the Defense and pick which side is best to attack with the particular play call.
So, if I wanted to run say the Counter, the play call in the huddle would be Bandit Counter. The QB would then read the Def. at the line and decide which is the best way to run the play. What type of call or signal can be used to make the call at the line? Do you not run into the problem of the Def. hearing the call and knowing which way the play is going? Just looking for some input from someone who has done this and found a way that is simple, yet effective.
Call it in the huddle and if you don't like the look to the side you called it at LOS - just say "OPPOSITE"!!!!! We like it to the side the B gap is defended by a LBer RATHER than the side where it is defended by a DLM!